Rule evolution

Rule 507.1

Earliest archived Rules release: 2009-10-01 · 2 wording revisions · 0 renumberings

  1. Earliest archived Rules release507.1Details
    First, if the game being played is a multiplayer game in which the active player's opponent's don't all automatically become defending players, the active player chooses one of his or her opponents. That player becomes the defending player. This turn-based action doesn't use the stack. (See rule 506.2.)
  2. Wording changed507.1Details
    First, if the game being played is a multiplayer game in which the active player's opponent'sopponents don't all automatically become defending players, the active player chooses one of his or her opponents. That player becomes the defending player. This turn-based action doesn't use the stack. (See rule 506.2.)
  3. Wording changed507.1Details
    First, if the game being played is a multiplayer game in which the active player's opponents don't all automatically become defending players, the active player chooses one of histheir or her opponents. That player becomes the defending player. This turn-based action doesn't use the stack. (See rule 506.2.)

Current in the latest available Rules
Unchanged since 2026-08-07.