Rule evolution

Rule 901.8

Earliest archived Rules release: 2009-10-01 · 8 wording revisions · 0 renumberings

  1. Earliest archived Rules release901.8Details
    Any time the active player has priority and the stack is empty, but only during a main phase of his or her turn, that player may roll the planar die. Taking this action costs a player an amount of mana equal to the number of times he or she has previously taken this action on that turn. This is a special action and doesn't use the stack. (See rule 114.2f.)
  2. Wording changed901.8Details
    Any time the active player has priority and the stack is empty, but only during a main phase of his or her turn, that player may roll the planar die. Taking this action costs a player an amount of mana equal to the number of times he or she has previously taken this action on that turn. This is a special action and doesn't use the stack. (See rule 114115.2f.)
  3. Wording changed901.8Details
    Any time the active player has priority and the stack is empty, but only during a main phase of his or her turn, that player may roll the planar die. Planechase games have an inherent triggered ability known as the "planeswalking ability." Taking this action costs a player an amount of mana equal to the number of times he or she has previously taken this action on that turn. The full text of this ability is "Whenever you roll {PW}, planeswalk." This is a special action and doesn't use the stack. (See rule 701.21, "Planeswalk.") (See rule 115.2f.)This ability has no source and is controlled by the player whose planar die roll caused it to trigger. This is an exception to rule 112.8.
  4. Wording changed901.8Details
    Planechase games have an inherent triggered ability known as the "planeswalking ability." The full text of this ability is "Whenever you roll {PW}, planeswalk." (See rule 701.2122, "Planeswalk.") This ability has no source and is controlled by the player whose planar die roll caused it to trigger. This is an exception to rule 112.8.
  5. Wording changed901.8Details
    Planechase games have an inherent triggered ability known as the "planeswalking ability." The full text of this ability is "Whenever you roll {PW}, planeswalk." (See rule 701.2223, "Planeswalk.") This ability has no source and is controlled by the player whose planar die roll caused it to trigger. This is an exception to rule 112.8.
  6. Wording changed901.8Details
    Planechase games have an inherent triggered ability known as the "planeswalking ability." The full text of this ability is "Whenever you roll {PW}, planeswalk." (See rule 701.23, "Planeswalk.") This ability has no source and is controlled by the player whose planar die roll caused it to trigger. This is an exception to rule 112113.8.
  7. Wording changed901.8Details
    Planechase games have an inherent triggered ability known as the "planeswalking ability." The full text of this ability is "Whenever you roll {PW}, planeswalk." (See rule 701.2324, "Planeswalk.") This ability has no source and is controlled by the player whose planar die roll caused it to trigger. This is an exception to rule 113.8.
  8. Wording changed901.8Details
    Planechase games have an inherent triggered ability known as the "planeswalking ability." The full text of this ability is "Whenever you roll {PW}the Planeswalker symbol on the planar die, planeswalk." (See rule 701.24, "Planeswalk.") This ability has no source and is controlled by the player whose planar die roll caused it to trigger. This is an exception to rule 113.8.
  9. Wording changed901.8Details
    Planechase games have an inherent triggered ability known as the "planeswalking ability." The full text of this ability is "Whenever you roll the Planeswalker symbol on the planar die, planeswalk." (See rule 701.2431, "Planeswalk.") This ability has no source and is controlled by the player whose planar die roll caused it to trigger. This is an exception to rule 113.8.

Current in the latest available Rules
Unchanged since 2026-08-07.