Rule evolution
Rule 205.3g
Previously numbered 204.3f.
Earliest archived Rules release: 2009-10-01 · 17 wording revisions · 1 renumbering
Earliest archived Rules release204.3fDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Contraption, Equipment (see rule 301.7), and Fortification (see rule 301.8).
Wording changed204.3fDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Contraption, Equipment (see rule 301.
75), and Fortification (see rule 301.86).Renumbered
204.3f→ 205.3gDetailsPreviously
2. Parts of a Card
204. Type LineThen
2. Parts of a Card
205. Type LineArtifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Contraption, Equipment (see rule 301.5), and Fortification (see rule 301.6).
Wording changed205.3gDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Clue, Contraption, Equipment (see rule 301.5), and Fortification (see rule 301.6).
Wording changed205.3gDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Clue, Contraption, Equipment (see rule 301.5),
andFortification (see rule 301.6), and Vehicle (see rule 301.7).Wording changed205.3gDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Clue, Contraption, Equipment (see rule 301.5), Fortification (see rule 301.6), Treasure, and Vehicle (see rule 301.7).
Wording changed205.3gDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Clue, Contraption, Equipment (see rule 301.5), Food, Fortification (see rule 301.6), Treasure, and Vehicle (see rule 301.7).
Wording changed205.3gDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Clue, Contraption, Equipment (see rule 301.5), Food, Fortification (see rule 301.6), Gold, Treasure, and Vehicle (see rule 301.7).
Wording changed205.3gDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Blood, Clue, Contraption, Equipment (see rule 301.5), Food, Fortification (see rule 301.6), Gold, Treasure, and Vehicle (see rule 301.7).
Wording changed205.3gDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Blood, Clue, Contraption, Equipment (see rule 301.5), Food, Fortification (see rule 301.6), Gold, Powerstone, Treasure, and Vehicle (see rule 301.7).
Wording changed205.3gDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Attraction (see rule 718), Blood, Clue, Contraption, Equipment (see rule 301.5), Food, Fortification (see rule 301.6), Gold, Powerstone, Treasure, and Vehicle (see rule 301.7).
Wording changed205.3gDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Attraction (see rule
718717), Blood, Clue, Contraption, Equipment (see rule 301.5), Food, Fortification (see rule 301.6), Gold, Incubator, Powerstone, Treasure, and Vehicle (see rule 301.7).Wording changed205.3gDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Attraction (see rule 717), Blood, Clue, Contraption, Equipment (see rule 301.5), Food, Fortification (see rule 301.6), Gold, Incubator, Map, Powerstone, Treasure, and Vehicle (see rule 301.7).
Wording changed205.3gDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Attraction (see rule 717), Blood, Bobblehead, Clue, Contraption, Equipment (see rule 301.5), Food, Fortification (see rule 301.6), Gold, Incubator, Junk, Map, Powerstone, Treasure, and Vehicle (see rule 301.7).
Wording changed205.3gDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Attraction (see rule 717), Blood, Bobblehead, Clue, Contraption, Equipment (see rule 301.5), Food, Fortification (see rule 301.6), Gold, Incubator, Junk, Lander, Map, Powerstone, Spacecraft, Treasure, and Vehicle (see rule 301.7).
Wording changed205.3gDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Attraction (see rule 717), Blood, Bobblehead, Clue, Contraption, Equipment (see rule 301.5), Food, Fortification (see rule 301.6), Gold, Incubator, Infinity, Junk, Lander, Map, Powerstone, Spacecraft, Stone, Treasure, and Vehicle (see rule 301.7).
Wording changed205.3gDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Attraction (see rule 717), Blood, Bobblehead, Clue, Contraption, Equipment (see rule 301.5), Food, Fortification (see rule 301.6), Gold, Incubator, Infinity, Junk, Lander, Map, Mutagen, Powerstone, Spacecraft, Stone, Treasure, and Vehicle (see rule 301.7).
Wording changed205.3gDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Attraction (see rule 717), Blood, Bobblehead, Book, Clue, Contraption, Equipment (see rule 301.5), Food, Fortification (see rule 301.6), Gold, Incubator, Infinity, Junk, Lander, Map, Mutagen, Powerstone, Spacecraft, Stone, Treasure, and Vehicle (see rule 301.7).
Wording changed205.3gDetails
Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The artifact types are Attraction (see rule 717), Blood, Bobblehead, Book, Clue, Contraption, Equipment (see rule 301.5), Food, Fortification (see rule 301.6), Gold, Incubator, Infinity, Junk, Lander, Map, Mutagen, Powerstone, Spacecraft, Stone, Treasure,
andVehicle (see rule 301.7), and Vibranium.