Rule evolution
Rule 502.1
Earliest archived Rules release: 2009-10-01 · 3 wording revisions · 0 renumberings
Earliest archived Rules release502.1Details
First, all phased-in permanents with phasing that the active player controls phase out, and all phased-out permanents that the active player controlled when they phased out phase in. This all happens simultaneously. This turn-based action doesn't use the stack. See rule 702.23, "Phasing."
Wording changed502.1Details
First, all phased-in permanents with phasing that the active player controls phase out, and all phased-out permanents that the active player controlled when they phased out phase in. This all happens simultaneously. This turn-based action doesn't use the stack. See rule 702.
2324, "Phasing."Wording changed502.1Details
First, all phased-in permanents with phasing that the active player controls phase out, and all phased-out permanents that the active player controlled when they phased out phase in. This all happens simultaneously. This turn-based action doesn't use the stack. See rule 702.
2425, "Phasing."Wording changed502.1Details
First, all phased-in permanents with phasing that the active player controls phase out, and all phased-out permanents that the active player controlled when they phased out phase in. This all happens simultaneously. This turn-based action doesn't use the stack. See rule 702.
2526, "Phasing."