Rule evolution
Rule 115.1c
Previously numbered 113.1c, 114.1c.
Earliest archived Rules release: 2009-10-01 · 1 wording revision · 2 renumberings
Earliest archived Rules release113.1cDetails
An activated ability is targeted if it identifies something it will affect by using the phrase "target [something]," where the "something" is a phrase that describes an object, player, or zone. The target(s) are chosen as the ability is activated; see rule 602.2b.
Renumbered
113.1c→ 114.1cDetailsPreviously
1. Game Concepts
113. TargetsThen
1. Game Concepts
114. TargetsAn activated ability is targeted if it identifies something it will affect by using the phrase "target [something]," where the "something" is a phrase that describes an object, player, or zone. The target(s) are chosen as the ability is activated; see rule 602.2b.
Wording changed114.1cDetails
An activated ability is targeted if it identifies something it will affect by using the phrase "target [something]," where the "something" is a phrase that describes an object
,player,and/orzoneplayer. The target(s) are chosen as the ability is activated; see rule 602.2b.Renumbered
114.1c→ 115.1cDetailsPreviously
1. Game Concepts
114. TargetsThen
1. Game Concepts
115. TargetsAn activated ability is targeted if it identifies something it will affect by using the phrase “target [something],” where the “something” is a phrase that describes an object and/or player. The target(s) are chosen as the ability is activated; see rule 602.2b.