Rule evolution
Rule 733.2
Previously numbered 714.2, 715.2, 716.2, 717.2, 719.2, 720.2, 721.2, 722.2, 723.2, 725.2, 726.2, 727.2, 728.2, 729.2, 730.2, 731.2, 732.2.
Earliest archived Rules release: 2009-10-01 · 0 wording revisions · 19 renumberings
Earliest archived Rules release714.2Details
When reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
714.2→ 715.2DetailsPreviously
7. Additional Rules
714. Handling Illegal ActionsThen
7. Additional Rules
715. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
715.2→ 716.2DetailsPreviously
7. Additional Rules
715. Handling Illegal ActionsThen
7. Additional Rules
716. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
716.2→ 717.2DetailsPreviously
7. Additional Rules
716. Handling Illegal ActionsThen
7. Additional Rules
717. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
717.2→ 719.2DetailsPreviously
7. Additional Rules
717. Handling Illegal ActionsThen
7. Additional Rules
719. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
719.2→ 720.2DetailsPreviously
7. Additional Rules
719. Handling Illegal ActionsThen
7. Additional Rules
720. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
720.2→ 721.2DetailsPreviously
7. Additional Rules
720. Handling Illegal ActionsThen
7. Additional Rules
721. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
721.2→ 722.2DetailsPreviously
7. Additional Rules
721. Handling Illegal ActionsThen
7. Additional Rules
722. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
722.2→ 723.2DetailsPreviously
7. Additional Rules
722. Handling Illegal ActionsThen
7. Additional Rules
723. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
723.2→ 725.2DetailsPreviously
7. Additional Rules
723. Handling Illegal ActionsThen
7. Additional Rules
725. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
725.2→ 726.2DetailsPreviously
7. Additional Rules
725. Handling Illegal ActionsThen
7. Additional Rules
726. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
726.2→ 727.2DetailsPreviously
7. Additional Rules
726. Handling Illegal ActionsThen
7. Additional Rules
727. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
727.2→ 728.2DetailsPreviously
7. Additional Rules
727. Handling Illegal ActionsThen
7. Additional Rules
728. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
728.2→ 729.2DetailsPreviously
7. Additional Rules
728. Handling Illegal ActionsThen
7. Additional Rules
729. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
729.2→ 728.2DetailsPreviously
7. Additional Rules
729. Handling Illegal ActionsThen
7. Additional Rules
728. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
728.2→ 729.2DetailsPreviously
7. Additional Rules
728. Handling Illegal ActionsThen
7. Additional Rules
729. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
729.2→ 730.2DetailsPreviously
7. Additional Rules
729. Handling Illegal ActionsThen
7. Additional Rules
730. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
730.2→ 731.2DetailsPreviously
7. Additional Rules
730. Handling Illegal ActionsThen
7. Additional Rules
731. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
731.2→ 732.2DetailsPreviously
7. Additional Rules
731. Handling Illegal ActionsThen
7. Additional Rules
732. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.
Renumbered
732.2→ 733.2DetailsPreviously
7. Additional Rules
732. Handling Illegal ActionsThen
7. Additional Rules
733. Handling Illegal ActionsWhen reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.