Rule evolution
Rule 703.4k
Previously numbered 703.4i, 703.4j, 703.4m, 703.4n.
Earliest archived Rules release: 2009-10-01 · 1 wording revision · 5 renumberings
Earliest archived Rules release703.4iDetails
Immediately after the combat damage step begins, each player in APNAP order announces how each attacking or blocking creature he or she controls assigns its combat damage. See rule 510.1.
Renumbered
703.4i→ 703.4jDetailsPreviously
7. Additional Rules
703. Turn-Based ActionsThen
7. Additional Rules
703. Turn-Based ActionsImmediately after the combat damage step begins, each player in APNAP order announces how each attacking or blocking creature he or she controls assigns its combat damage. See rule 510.1.
Wording changed & Renumbered
703.4j→ 703.4kDetailsPreviously
7. Additional Rules
703. Turn-Based ActionsThen
7. Additional Rules
703. Turn-Based ActionsImmediately after the combat damage step begins, each player in APNAP order announces how each attacking or blocking creature
hetheyorcontrolshe controlsassigns its combat damage. See rule 510.1.Renumbered
703.4k→ 703.4mDetailsPreviously
7. Additional Rules
703. Turn-Based ActionsThen
7. Additional Rules
703. Turn-Based ActionsImmediately after the combat damage step begins, each player in APNAP order announces how each attacking or blocking creature they control assigns its combat damage. See rule 510.1.
Renumbered
703.4m→ 703.4nDetailsPreviously
7. Additional Rules
703. Turn-Based ActionsThen
7. Additional Rules
703. Turn-Based ActionsImmediately after the combat damage step begins, each player in APNAP order announces how each attacking or blocking creature they control assigns its combat damage. See rule 510.1.
Renumbered
703.4n→ 703.4kDetailsPreviously
7. Additional Rules
703. Turn-Based ActionsThen
7. Additional Rules
703. Turn-Based ActionsImmediately after the combat damage step begins, each player in APNAP order announces how each attacking or blocking creature they control assigns its combat damage. See rule 510.1.