Rule evolution

Rule 702.26b

Previously numbered 702.23b, 702.24b, 702.25b.

Earliest archived Rules release: 2009-10-01 · 2 wording revisions · 3 renumberings

  1. Earliest archived Rules release702.23bDetails
    If a permanent phases out, its status changes to "phased out." Except for rules and effects that specifically mention phased-out permanents, a phased-out permanent is treated as though it does not exist. It can't affect or be affected by anything else in the game. Example: You control three creatures, one of which is phased out. You cast a spell that says "Draw a card for each creature you control." You draw two cards. Example: You control a phased-out creature. You cast Wrath of God, which says "Destroy all creatures. They can't be regenerated." The phased-out creature is not destroyed.
  2. Renumbered702.23b → 702.24bDetails

    Previously
    7. Additional Rules
    702. Keyword Abilities

    Then
    7. Additional Rules
    702. Keyword Abilities

    If a permanent phases out, its status changes to "phased out." Except for rules and effects that specifically mention phased-out permanents, a phased-out permanent is treated as though it does not exist. It can't affect or be affected by anything else in the game. Example: You control three creatures, one of which is phased out. You cast a spell that says "Draw a card for each creature you control." You draw two cards. Example: You control a phased-out creature. You cast Wrath of God, which says "Destroy all creatures. They can't be regenerated." The phased-out creature is not destroyed.
  3. Wording changed702.24bDetails
    If a permanent phases out, its status changes to "phased out." Except for rules and effects that specifically mention phased-out permanents, a phased-out permanent is treated as though it does not exist. It can't affect or be affected by anything else in the game. Example: You control three creatures, one of which is phased out. You cast a spell that says "Draw a card for each creature you control." You draw two cards. Example: You control a phased-out creature. You cast Wratha ofspell God,that which says "Destroy all creatures." They can't be regenerated." The phased-out creature is not destroyed.
  4. Renumbered702.24b → 702.25bDetails

    Previously
    7. Additional Rules
    702. Keyword Abilities

    Then
    7. Additional Rules
    702. Keyword Abilities

    If a permanent phases out, its status changes to "phased out." Except for rules and effects that specifically mention phased-out permanents, a phased-out permanent is treated as though it does not exist. It can't affect or be affected by anything else in the game. Example: You control three creatures, one of which is phased out. You cast a spell that says "Draw a card for each creature you control." You draw two cards. Example: You control a phased-out creature. You cast a spell that says "Destroy all creatures." The phased-out creature is not destroyed.
  5. Wording changed702.25bDetails
    If a permanent phases out, its status changes to "phased out." Except for rules and effects that specifically mention phased-out permanents, a phased-out permanent is treated as though it does not exist. It can't affect or be affected by anything else in the game. Example: You control three creatures, one of which is phased out. A permanent that phases out is removed from combat. You cast a spell that says "Draw a card for each creature you control." (See rule 506.4.) You draw two cards. Example: You control three creatures, one of which is phased out. Example: You control a phased-out creature. You cast a spell that says "Draw a card for each creature you control." You cast a spell that says "Destroy all creatures." You draw two cards. The phased-out creature is not destroyed.Example: You control a phased-out creature. You cast a spell that says "Destroy all creatures." The phased-out creature is not destroyed.
  6. Renumbered702.25b → 702.26bDetails

    Previously
    7. Additional Rules
    702. Keyword Abilities

    Then
    7. Additional Rules
    702. Keyword Abilities

    If a permanent phases out, its status changes to “phased out.” Except for rules and effects that specifically mention phased-out permanents, a phased-out permanent is treated as though it does not exist. It can’t affect or be affected by anything else in the game. A permanent that phases out is removed from combat. (See rule 506.4.) Example: You control three creatures, one of which is phased out. You cast a spell that says “Draw a card for each creature you control.” You draw two cards. Example: You control a phased-out creature. You cast a spell that says “Destroy all creatures.” The phased-out creature is not destroyed.

Current in the latest available Rules
Unchanged since 2026-08-07.