Rule evolution
Rule 405.6e
Earliest archived Rules release: 2009-10-01 · 6 wording revisions · 0 renumberings
Earliest archived Rules release405.6eDetails
Turn-based actions don't use the stack; they happen automatically when certain steps or phases begin. They're dealt with before a player would receive priority (see rule 115.3a). Turn-based actions also happen automatically when each step and phase ends; no player receives priority afterward. See rule 703.
Wording changed405.6eDetails
Turn-based actions don't use the stack; they happen automatically when certain steps or phases begin. They're dealt with before a player would receive priority (see rule
115116.3a). Turn-based actions also happen automatically when each step and phase ends; no player receives priority afterward. See rule 703.Wording changed405.6eDetails
Turn-based actions don't use the stack; they happen automatically when certain steps or phases begin. They're dealt with before a player would receive priority (see rule 116.3a). Turn- based actions also happen automatically when each step and phase ends; no player receives priority afterward. See rule 703.
Wording changed405.6eDetails
Turn-based actions don't use the stack; they happen automatically when certain steps or phases begin. They're dealt with before a player would receive priority (see rule 116.3a). Turn-
based actions also happen automatically when each step and phase ends; no player receives priority afterward. See rule 703.Wording changed405.6eDetails
Turn-based actions don't use the stack; they happen automatically when certain steps or phases begin. They're dealt with before a player would receive priority (see rule 116.3a). Turn- based actions also happen automatically when each step and phase ends; no player receives priority afterward. See rule 703.
Wording changed405.6eDetails
Turn-based actions don't use the stack; they happen automatically when certain steps or phases begin. They're dealt with before a player would receive priority (see rule 116.3a). Turn-
based actions also happen automatically when each step and phase ends; no player receives priority afterward. See rule 703.Wording changed405.6eDetails
Turn-based actions don't use the stack; they happen automatically when certain steps or phases begin. They're dealt with before a player would receive priority (see rule
116117.3a). Turn-based actions also happen automatically when each step and phase ends; no player receives priority afterward. See rule 703.