Rule evolution
Rule 701.32c
Previously numbered 701.22c, 701.23c, 701.24c, 701.25c.
Earliest archived Rules release: 2014-02-01 · 0 wording revisions · 4 renumberings
Added701.22cDetails
Schemes may only be set in motion one at a time. If a player is instructed to set multiple schemes in motion, that player sets a scheme in motion that many times.
Renumbered
701.22c→ 701.23cDetailsPreviously
7. Additional Rules
701. Keyword ActionsThen
7. Additional Rules
701. Keyword ActionsSchemes may only be set in motion one at a time. If a player is instructed to set multiple schemes in motion, that player sets a scheme in motion that many times.
Renumbered
701.23c→ 701.24cDetailsPreviously
7. Additional Rules
701. Keyword ActionsThen
7. Additional Rules
701. Keyword ActionsSchemes may only be set in motion one at a time. If a player is instructed to set multiple schemes in motion, that player sets a scheme in motion that many times.
Renumbered
701.24c→ 701.25cDetailsPreviously
7. Additional Rules
701. Keyword ActionsThen
7. Additional Rules
701. Keyword ActionsSchemes may only be set in motion one at a time. If a player is instructed to set multiple schemes in motion, that player sets a scheme in motion that many times.
Renumbered
701.25c→ 701.32cDetailsPreviously
7. Additional Rules
701. Keyword ActionsThen
7. Additional Rules
701. Keyword ActionsSchemes may only be set in motion one at a time. If a player is instructed to set multiple schemes in motion, that player sets a scheme in motion that many times.