Rule evolution

Rule 122.1f

Previously numbered 120.1c, 121.1c, 122.1c, 122.1d, 122.1e.

Earliest archived Rules release: 2009-10-01 · 3 wording revisions · 5 renumberings

  1. Earliest archived Rules release120.1cDetails
    If a player has ten or more poison counters, he or she loses the game as a state-based action. See rule 704.
  2. Renumbered120.1c → 121.1cDetails

    Previously
    1. Game Concepts
    120. Counters

    Then
    1. Game Concepts
    121. Counters

    If a player has ten or more poison counters, he or she loses the game as a state-based action. See rule 704.
  3. Wording changed121.1cDetails
    If a player has ten or more poison counters, he or she loses the game as a state-based action. See rule 704. A player is "poisoned" if he or she has one or more poison counters.
  4. Wording changed121.1cDetails
    If a player has ten or more poison counters, he or she loses the game as a state-based action. See rule 704. A player is "poisoned" if he or she has one or more poison counters. (See rule 810 for additional rules for Two-Headed Giant games.)
  5. Wording changed121.1cDetails
    If a player has ten or more poison counters, hethat orplayer she loses the game as a state-based action. See rule 704. A player is "poisoned" if hethey orhave she has one or more poison counters. (See rule 810 for additional rules for Two-Headed Giant games.)
  6. Renumbered121.1c → 122.1cDetails

    Previously
    1. Game Concepts
    121. Counters

    Then
    1. Game Concepts
    122. Counters

    If a player has ten or more poison counters, that player loses the game as a state-based action. See rule 704. A player is “poisoned” if they have one or more poison counters. (See rule 810 for additional rules for Two-Headed Giant games.)
  7. Renumbered122.1c → 122.1dDetails

    Previously
    1. Game Concepts
    122. Counters

    Then
    1. Game Concepts
    122. Counters

    If a player has ten or more poison counters, that player loses the game as a state-based action. See rule 704. A player is “poisoned” if they have one or more poison counters. (See rule 810 for additional rules for Two-Headed Giant games.)
  8. Renumbered122.1d → 122.1eDetails

    Previously
    1. Game Concepts
    122. Counters

    Then
    1. Game Concepts
    122. Counters

    If a player has ten or more poison counters, that player loses the game as a state-based action. See rule 704. A player is “poisoned” if they have one or more poison counters. (See rule 810 for additional rules for Two-Headed Giant games.)
  9. Renumbered122.1e → 122.1fDetails

    Previously
    1. Game Concepts
    122. Counters

    Then
    1. Game Concepts
    122. Counters

    If a player has ten or more poison counters, that player loses the game as a state-based action. See rule 704. A player is “poisoned” if they have one or more poison counters. (See rule 810 for additional rules for Two-Headed Giant games.)

Current in the latest available Rules
Unchanged since 2026-08-07.