Rule evolution
Rule 122.1f
Previously numbered 120.1c, 121.1c, 122.1c, 122.1d, 122.1e.
Earliest archived Rules release: 2009-10-01 · 3 wording revisions · 5 renumberings
Earliest archived Rules release120.1cDetails
If a player has ten or more poison counters, he or she loses the game as a state-based action. See rule 704.
Renumbered
120.1c→ 121.1cDetailsPreviously
1. Game Concepts
120. CountersThen
1. Game Concepts
121. CountersIf a player has ten or more poison counters, he or she loses the game as a state-based action. See rule 704.
Wording changed121.1cDetails
If a player has ten or more poison counters, he or she loses the game as a state-based action. See rule 704. A player is "poisoned" if he or she has one or more poison counters.
Wording changed121.1cDetails
If a player has ten or more poison counters, he or she loses the game as a state-based action. See rule 704. A player is "poisoned" if he or she has one or more poison counters. (See rule 810 for additional rules for Two-Headed Giant games.)
Wording changed121.1cDetails
If a player has ten or more poison counters,
hethatorplayersheloses the game as a state-based action. See rule 704. A player is "poisoned" ifhetheyorhaveshe hasone or more poison counters. (See rule 810 for additional rules for Two-Headed Giant games.)Renumbered
121.1c→ 122.1cDetailsPreviously
1. Game Concepts
121. CountersThen
1. Game Concepts
122. CountersIf a player has ten or more poison counters, that player loses the game as a state-based action. See rule 704. A player is “poisoned” if they have one or more poison counters. (See rule 810 for additional rules for Two-Headed Giant games.)
Renumbered
122.1c→ 122.1dDetailsPreviously
1. Game Concepts
122. CountersThen
1. Game Concepts
122. CountersIf a player has ten or more poison counters, that player loses the game as a state-based action. See rule 704. A player is “poisoned” if they have one or more poison counters. (See rule 810 for additional rules for Two-Headed Giant games.)
Renumbered
122.1d→ 122.1eDetailsPreviously
1. Game Concepts
122. CountersThen
1. Game Concepts
122. CountersIf a player has ten or more poison counters, that player loses the game as a state-based action. See rule 704. A player is “poisoned” if they have one or more poison counters. (See rule 810 for additional rules for Two-Headed Giant games.)
Renumbered
122.1e→ 122.1fDetailsPreviously
1. Game Concepts
122. CountersThen
1. Game Concepts
122. CountersIf a player has ten or more poison counters, that player loses the game as a state-based action. See rule 704. A player is “poisoned” if they have one or more poison counters. (See rule 810 for additional rules for Two-Headed Giant games.)