Rule evolution
Rule 800.4j
Previously numbered 800.4g, 800.4h, 800.4i.
Earliest archived Rules release: 2009-10-01 · 1 wording revision · 3 renumberings
Earliest archived Rules release800.4gDetails
If a player leaves the game during his or her turn, that turn continues to its completion without an active player. If the active player would receive priority, instead the next player in turn order receives priority, or the top object on the stack resolves, or the phase or step ends, whichever is appropriate.
Renumbered
800.4g→ 800.4hDetailsPreviously
8. Multiplayer Rules
800. GeneralThen
8. Multiplayer Rules
800. GeneralIf a player leaves the game during his or her turn, that turn continues to its completion without an active player. If the active player would receive priority, instead the next player in turn order receives priority, or the top object on the stack resolves, or the phase or step ends, whichever is appropriate.
Renumbered
800.4h→ 800.4iDetailsPreviously
8. Multiplayer Rules
800. GeneralThen
8. Multiplayer Rules
800. GeneralIf a player leaves the game during his or her turn, that turn continues to its completion without an active player. If the active player would receive priority, instead the next player in turn order receives priority, or the top object on the stack resolves, or the phase or step ends, whichever is appropriate.
Wording changed800.4iDetails
If a player leaves the game during
histheiror herturn, that turn continues to its completion without an active player. If the active player would receive priority, instead the next player in turn order receives priority, or the top object on the stack resolves, or the phase or step ends, whichever is appropriate.Renumbered
800.4i→ 800.4jDetailsPreviously
8. Multiplayer Rules
800. GeneralThen
8. Multiplayer Rules
800. GeneralIf a player leaves the game during their turn, that turn continues to its completion without an active player. If the active player would receive priority, instead the next player in turn order receives priority, or the top object on the stack resolves, or the phase or step ends, whichever is appropriate.