Rule evolution

Rule 113.11

Previously numbered 112.11.

Earliest archived Rules release: 2014-02-01 · 2 wording revisions · 1 renumbering

  1. Added112.11Details
    Effects can stop an object from having a specified ability. These effects say that the object "can’t have" that ability. If the object has that ability, it loses it. It’s also impossible for an effect to add that ability to the object. If a resolving spell or ability tries to create a continuous effect that would add the specified ability to such an object, that continuous effect is not created, although that resolving spell or ability can still create other continuous effects. Continuous effects created by static abilities that would add the specified ability won’t apply to that object.
  2. Wording changed112.11Details
    Effects can stop an object from having a specified ability. These effects say that the object "can't have" that ability. If the object has that ability, it loses it. It's also impossible for an effect to add that ability to the object. If a resolving spell or ability triescreates to create a continuous effect that would add the specified ability to such an object, that part of that continuous effect isdoes not createdapply; however, althoughother parts of that continuous effect will still apply, and that resolving spell or ability can still create other continuous effects. Continuous effects created by static abilities that would add the specified ability won't apply to that object.
  3. Renumbered112.11 → 113.11Details

    Previously
    1. Game Concepts
    112. Abilities

    Then
    1. Game Concepts
    113. Abilities

    Effects can stop an object from having a specified ability. These effects say that the object “can’t have” that ability. If the object has that ability, it loses it. It’s also impossible for an effect to add that ability to the object. If a resolving spell or ability creates a continuous effect that would add the specified ability to such an object, that part of that continuous effect does not apply; however, other parts of that continuous effect will still apply, and that resolving spell or ability can still create other continuous effects. Continuous effects created by static abilities that would add the specified ability won’t apply to that object.
  4. Wording changed113.11Details
    Effects can stop an object from having a specified ability. These effects say that the object "can't have" that ability. If the object has that ability, it loses it. It's also impossible for an effect or keyword counter to add that ability to the object. If a resolving spell or ability creates a continuous effect that would add the specified ability to such an object, that part of that continuous effect does not apply; however, other parts of that continuous effect will still apply, and that resolving spell or ability can still create other continuous effects. Continuous effects created by static abilities that would add the specified ability won't apply to that object.

Current in the latest available Rules
Unchanged since 2026-08-07.