Rule evolution

Rule 701.49a

Previously numbered 701.46a.

Earliest archived Rules release: 2021-07-23 · 0 wording revisions · 1 renumbering

  1. Added701.46aDetails
    If a player is instructed to venture into the dungeon while they don’t own a dungeon card in the command zone, they choose a dungeon card they own from outside the game and put it into the command zone. They put their venture marker on the topmost room. See rule 309, “Dungeons.”
  2. Renumbered701.46a → 701.49aDetails

    Previously
    7. Additional Rules
    701. Keyword Actions

    Then
    7. Additional Rules
    701. Keyword Actions

    If a player is instructed to venture into the dungeon while they don’t own a dungeon card in the command zone, they choose a dungeon card they own from outside the game and put it into the command zone. They put their venture marker on the topmost room. See rule 309, “Dungeons.”

Current in the latest available Rules
Unchanged since 2026-08-07.