Rule evolution

Rule 120.4b

Previously numbered 118.4a, 119.4a, 120.4a.

Earliest archived Rules release: 2009-10-01 · 1 wording revision · 3 renumberings

  1. Earliest archived Rules release118.4aDetails
    First, damage is dealt, as modified by replacement and prevention effects that interact with damage. (See rule 614, "Replacement Effects," and rule 615, "Prevention Effects.") Abilities that trigger when damage is dealt trigger now and wait to be put on the stack.
  2. Renumbered118.4a → 119.4aDetails

    Previously
    1. Game Concepts
    118. Damage

    Then
    1. Game Concepts
    119. Damage

    First, damage is dealt, as modified by replacement and prevention effects that interact with damage. (See rule 614, "Replacement Effects," and rule 615, "Prevention Effects.") Abilities that trigger when damage is dealt trigger now and wait to be put on the stack.
  3. Renumbered119.4a → 120.4aDetails

    Previously
    1. Game Concepts
    119. Damage

    Then
    1. Game Concepts
    120. Damage

    First, damage is dealt, as modified by replacement and prevention effects that interact with damage. (See rule 614, “Replacement Effects,” and rule 615, “Prevention Effects.”) Abilities that trigger when damage is dealt trigger now and wait to be put on the stack.
  4. Wording changed & Renumbered120.4a → 120.4bDetails

    Previously
    1. Game Concepts
    120. Damage

    Then
    1. Game Concepts
    120. Damage

    FirstSecond, damage is dealt, as modified by replacement and prevention effects that interact with damage. (See rule 614, "Replacement Effects," and rule 615, "Prevention Effects.") Abilities that trigger when damage is dealt trigger now and wait to be put on the stack.

Current in the latest available Rules
Unchanged since 2026-08-07.