Rule evolution
Rule 120.4b
Previously numbered 118.4a, 119.4a, 120.4a.
Earliest archived Rules release: 2009-10-01 · 1 wording revision · 3 renumberings
Earliest archived Rules release118.4aDetails
First, damage is dealt, as modified by replacement and prevention effects that interact with damage. (See rule 614, "Replacement Effects," and rule 615, "Prevention Effects.") Abilities that trigger when damage is dealt trigger now and wait to be put on the stack.
Renumbered
118.4a→ 119.4aDetailsPreviously
1. Game Concepts
118. DamageThen
1. Game Concepts
119. DamageFirst, damage is dealt, as modified by replacement and prevention effects that interact with damage. (See rule 614, "Replacement Effects," and rule 615, "Prevention Effects.") Abilities that trigger when damage is dealt trigger now and wait to be put on the stack.
Renumbered
119.4a→ 120.4aDetailsPreviously
1. Game Concepts
119. DamageThen
1. Game Concepts
120. DamageFirst, damage is dealt, as modified by replacement and prevention effects that interact with damage. (See rule 614, “Replacement Effects,” and rule 615, “Prevention Effects.”) Abilities that trigger when damage is dealt trigger now and wait to be put on the stack.
Wording changed & Renumbered
120.4a→ 120.4bDetailsPreviously
1. Game Concepts
120. DamageThen
1. Game Concepts
120. DamageFirstSecond, damage is dealt, as modified by replacement and prevention effects that interact with damage. (See rule 614, "Replacement Effects," and rule 615, "Prevention Effects.") Abilities that trigger when damage is dealt trigger now and wait to be put on the stack.