Rule evolution

Rule 122.8

Earliest archived Rules release: 2020-04-17 · 2 wording revisions · 0 renumberings

  1. Added122.8Details
    If a triggered ability instructs a player to “put those counters” or to “put [an object’s] counters” on another object and that ability’s trigger condition or effect checks that the object with those counters left the battlefield, that player puts a number of counters on the second object of each kind the first object had before it left the battlefield. The player doesn’t move counters from one object to another.
  2. Wording changed122.8Details
    If a triggered ability instructs a player to "put thoseone counters" or to "put [an object's] counters" on another object and that ability's trigger condition or effect checks that the object with those counters left the battlefield, thatthe player putsdoesn't amove number of counters onfrom theone second object ofto each kind the first object had before it left the battlefieldother. The player doesn't move counters from one object to another.Rather, the player puts the same number of each kind of counter the first object had onto the second object.
  3. Wording changed122.8Details
    If a triggered ability instructs a player to put one object's counters on another object and that ability's trigger condition or effect checks that the object with those counters left the battlefield, the player doesn't move counters from one object to the other. Rather, the player puts the same number of each kind of counter the first object had onto the second object. If the ability specifies what kind(s) of counters to place, the player puts the same number of each of those kinds of counter the first object had onto the second object.

Current in the latest available Rules
Unchanged since 2026-08-07.