Rule evolution
Rule 700.1
Earliest archived Rules release: 2009-10-01 · 2 wording revisions · 0 renumberings
Earliest archived Rules release700.1Details
Anything that happens in a game is an event. Multiple events may take place during the resolution of a spell or ability. The text of triggered abilities and replacement effects defines the event they're looking for. One "happening" may be treated as a single event by one ability and as multiple events by another. Example: If an attacking creature is blocked by two defending creatures, this is one event for a triggered ability that reads "Whenever [this creature] becomes blocked" but two events for a triggered ability that reads "Whenever [this creature] becomes blocked by a creature."
Wording changed700.1Details
Anything that happens in a game is an event. Multiple events may take place during the resolution of a spell or ability. The text of triggered abilities and replacement effects defines the event they're looking for. One "happening" may be treated as a single event by one ability and as multiple events by another. Example: If an attacking creature is blocked by two
defendingcreatures, this is one event for a triggered ability that reads "Whenever [this creature] becomes blocked" but two events for a triggered ability that reads "Whenever [this creature] becomes blocked by a creature."Wording changed700.1Details
Anything that happens in a game is an event. Multiple events may take place during the resolution of a spell or ability. The text of triggered abilities and replacement effects defines the event they're looking for. One "happening" may be treated as a single event by one ability and as multiple events by another. Example: If an attacking creature is blocked by two creatures, this is one event for a triggered ability that reads "Whenever
[this creature]becomes blocked" but two events for a triggered ability that reads "Whenever[this creature]becomes blocked by a creature."