Rule evolution
Rule 118.1
Previously numbered 116.1, 117.1.
Earliest archived Rules release: 2009-10-01 · 0 wording revisions · 2 renumberings
Earliest archived Rules release116.1Details
A cost is an action or payment necessary to take another action or to stop another action from taking place. To pay a cost, a player carries out the instructions specified by the spell, ability, or effect that contains that cost.
Renumbered
116.1→ 117.1DetailsPreviously
1. Game Concepts
116. CostsThen
1. Game Concepts
117. CostsA cost is an action or payment necessary to take another action or to stop another action from taking place. To pay a cost, a player carries out the instructions specified by the spell, ability, or effect that contains that cost.
Renumbered
117.1→ 118.1DetailsPreviously
1. Game Concepts
117. CostsThen
1. Game Concepts
118. CostsA cost is an action or payment necessary to take another action or to stop another action from taking place. To pay a cost, a player carries out the instructions specified by the spell, ability, or effect that contains that cost.